using GameFramework.Fsm;

namespace StarForce
{
    /// <summary>
    /// 游戏中
    /// </summary>
    public class EliminateStartFSM : EliminateFSM
    {
        protected override void OnEnter(IFsm<EliminateGame> fsm)
        {
            base.OnEnter(fsm);
            
            
        }
    }
}